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Shadow Ops: Red Mercury (DVD Box)

Shadow Ops: Red Mercury (DVD Box)From: Atari
Category: Video Games

List Price: $29.99
Buy New: $3.86
as of 9/10/2010 14:22 CDT details
You Save: $26.13 (87%)



New (6) Used (3) from $1.99

Seller: inetvideo
Rating: 3.5 out of 5 stars 5 reviews
Sales Rank: 40486

Format: CD-ROM
Platforms: Windows 98, Windows Me, Windows 2003 Server
Genre: Action Games
ESRB: Teen
Media: CD-ROM
Age: 12 - 20 years
Operating System: Windows 98
Shipping Weight (lbs): 0.3

Model: 24926
UPC: 742725249264
EAN: 0742725249264
ASIN: B00029QOSG

Release Date: October 5, 2004
Availability: Usually ships in 1-2 business days

Features:
  • First-person shooter
  • Play as a Delta Force operative trying to keep a nuclear accelerant out of terrorist hands
  • More than 20 authentic general military and special forces weapons
  • Fight alongside (and sometimes against) international special forces from the United States, the United Kingdom, Russia, France, and Germany
  • Single- and multiplayer missions

Accessories:


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Editorial Reviews:

Product Description
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Customer Reviews:
5 out of 5 stars Very fun game....   October 8, 2004
J. M Quiggins (Owensboro, Ky. USA)
1 out of 1 found this review helpful

I loved the graphics. I found the AI somewhat weak, but reasonable. I found the cut-scenes satisfying. The levels were creative and quite large. The plot-line lacking somewhat in substance. But, the game carries through that very well. This ran nice on a middle-of-the-road system. I ,personally, think that ATARI did more than just a fine job with this. It was very well executed.


4 out of 5 stars Lots of FUN!   August 25, 2004
M. Pugsley (Hilliard, Ohio USA)
I was lucky enough to participate in the Shadow Ops: Red Mercury beta test and can only say good things about this title.
(When you are playing head-to-head via internet with other people, those other people play a large part in the enjoyment factor of the game and beta was made up of a group of great gamers!)

Anyway, on to the game. With the exception of a few minor bugs (most of these were ironed out during beta) this game is loads of fun! Any technical issues I experienced were pretty minor and did not detract from playability or fun factor. The game, for the most part, is solid and stable.

SORM has plenty of classes to choose from, a good selection of weaponry, medipacks to keep you going, and RPGs to pick up along the way to make fighting in the different maps a blast!

Some of the maps are large enough for a couple dozen players to wage team warfare while others are small enough to accomidate a couple of players in a head-to-head match. Fight in the jungle, the desert, the snowy tundra, experience guerilla warfare in the streets and inside structures, or fight it out in industrial complexes and harbors.

Games consist of capture-the-flag, team death match, and all out every-man-for-himself action. Choose your side, terrorist or special forces, and then pick between a multitude of classes, including sniper, rifleman, close combat, and heavy weapons.

One of the best FPS's I've played!

I can't wait for this one to hit store shelves!



4 out of 5 stars 64 bit play is pretty good   August 5, 2005
FPS Fan (Henderson, Nv USA)
This game is not bad when played in it's 64 bit mode. The 64 bit mode loads automatically when you're using a 64-bit operating system.

The AI is very weak and certain graphics features are less than impressive, but there are things that compensate for these shortcomings. First, the 64-bit graphic enhancements more than make up for the weak graphics structure that carries over from the 32-bit mode. Second, the "lean and peak" aspect of this game makes it quite enjoyable (I wish other FPS games employed this feature). Also, the story line is adequate.
I only reccomend playing this game in the 64-bit mode (the 64-bit version of far cry blows shadow ops away, but the 64-bit shadow ops is still enjoyable). I played the first three levels in 32-bit before I started over in 64-bit; I think the bad reviews, which are based on the 32 bit version, are warranted. This game, however, is meant to be played under the 64 bit archetecture.
The system I played this on is as follows: AMD Athlon 64 3000 processor, 1536 MB DDR RAM, Nvidia Geforce 6800 GT graphics card, and I used the Windows XP x64 operating system. I played the game at a resolution of 1920 x 1440 with no problems (all detail settings were also maxed out).



3 out of 5 stars Good game, but exceptionally poor use of checkpoints   December 1, 2009
David R. Krueger (Huntsville, AL United States)
When I first installed this game I wasn't expecting much. My initial take on the graphics was that they were below average for 2004, but I found myself more impressed as the game wore on. While not cutting edge, the game is a good traditional shooter with a variety of settings and situations to keep it interesting. It's old style in the sense that your ammo is picked up from dead enemies health is replenished with medkits found throughout the environment. Most of the game is spent chasing after some bad guys to prevent them from exploding some nasty super weapons.

The story line is a little lame, but is made up for by the busty babes on both sides. Weapons include sub machine guns, pistols, assault rifles, shotguns, grenades, and rocket launchers. One peculiarity is that the pistol is actually more effective than one of the belt fed light machine guns. This is one game where it pays to conserve ammo and health. Enemies often surprise you and can come at you in waves.

The game played fine on Vista x64, but it didn't have my exact 16x10 screen resolution. I believe there is one patch available which I loaded. By modern standards, this is a fairly long game, but I was still disappointed to reach the end.

The only part of this game that really sucks in that there is no way for the player to manually save games. Instead this game has a very frustrating checkpoint save system. The distance between checkpoints ranges from very easy to agonizingly long. Sometimes you can easily get to the next checkpoint without getting killed, but sometimes you play for a half hour before you're repeatedly killed just before getting to the next checkpoint. I played one segment at least 20 times. I would have easily given the game four stars if it weren't for that.

Overall, I give the game a thumbs up, especially if you get it for a bargain price (I paid $3.99). While not groundbreaking, the game is competent, fun, and the good easily outweighs the bad.



2 out of 5 stars Bland   October 4, 2004
E. Sadler (Ft Benn. GA)
I've played about half way through this game so far and it just doesn't seem to have what it takes. The graphics are pretty good, the maps, ,shadows, and scenery look beautiful. The models could use a little work, it's only noticable in the movie sequences, but it still bugs me.

The biggest problem I found with this game is how bland it is. All the other games have something really good about them. Battlefield has vehicles, Call of Duty has excellent story telling and good action, Far Cry has an interesting story and amazing graphics, this one is just average. The story is that a terrorist has a new nuclear bomb that can fit inside a briefcase and you have to stop him. Can't imagine it took a long time to write that one up.

As far as playability, it's not that great either. Everything is very linear. Only one option, one way to complete the objective.

The enemies move around really well and make good use of cover but it's mostly scripted. In a more open fight it's clear that the AI isn't very intelligent. This is the kind of game that would look good on the drawing board, but that's about it. Good attempt by Atari but it's lacking something.


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